11 Nov 2025
Pivot to Text-to-3D Guessing
This is our next post in our dev blog. We hope you like it and stay tuned.
Description
- New technology: Text-to-3D guessing loop
- New game loop: prompt objects so teammates guess the secret concept
TL;DR
- Tech changed from 2D sketch recognition to text-to-3D generation (server with OpenAI Shap-E)
- Core loop: get concept -> prompt -> spawn object -> teammates guess
- Pressure mechanic: each generation degrades quality and forces better planning
Supervisor Feedback and Response
Feedback was to make technology central and fun in the core loop, add pressure/cost, and provide a roadmap. Our response was a faster social loop around text-to-3D prompting instead of ambiguous time-pressured sketches.
Core Loop v2
- The game assigns a concept (for example: cow).
- The builder must not prompt the target word and uses related prompts (for example: milk, barn, steak).
- The game generates 3D objects and Unity spawns them in scene.
- Teammates guess the concept; correct guesses end the round and award points.
We can generate 3D models by text prompts using OpenAI Shap-E, and builders can prompt directly inside the game UI.
The generation server runs as a local service and returns .glb assets for Unity. This lets us tune generation settings while keeping integration fast for the game team.
To keep rounds tense, each generation lowers model quality over time, directly supporting the tamed-growth idea.